snakeng
v2.0.0
Contents:
snakeng
snakeng
Index
Index
_
|
A
|
D
|
F
|
L
|
M
|
P
|
R
|
S
|
T
|
U
|
X
|
Y
_
__init__() (snakeng.snake.Position method)
(snakeng.snake.SnakeGame method)
(snakeng.snake.SnakeGameState method)
A
apple_disappear_ticks (snakeng.snake.SnakeGameState attribute)
apple_position (snakeng.snake.SnakeGameState attribute)
apple_ticks (snakeng.snake.SnakeGameState attribute)
apples_disappear (snakeng.snake.SnakeGameState attribute)
area_height (snakeng.snake.SnakeGameState attribute)
area_width (snakeng.snake.SnakeGameState attribute)
D
dead (snakeng.snake.SnakeGameState attribute)
deserialize() (snakeng.snake.Position method)
(snakeng.snake.SnakeGame method)
(snakeng.snake.SnakeGameState method)
Direction (class in snakeng.snake)
direction_input() (snakeng.snake.SnakeGame method)
DOWN (snakeng.snake.Direction attribute)
F
FAST (snakeng.snake.Speed attribute)
FASTER (snakeng.snake.Speed attribute)
fixed_speed (snakeng.snake.SnakeGameState attribute)
L
LEFT (snakeng.snake.Direction attribute)
M
MEDIUM (snakeng.snake.Speed attribute)
module
snakeng
snakeng.snake
P
Position (class in snakeng.snake)
process() (snakeng.snake.SnakeGame method)
R
RIGHT (snakeng.snake.Direction attribute)
S
score (snakeng.snake.SnakeGameState attribute)
serialize() (snakeng.snake.Position method)
(snakeng.snake.SnakeGame method)
(snakeng.snake.SnakeGameState method)
SLOW (snakeng.snake.Speed attribute)
snake_direction (snakeng.snake.SnakeGameState attribute)
snake_segments (snakeng.snake.SnakeGameState attribute)
snake_speed (snakeng.snake.SnakeGameState attribute)
SnakeGame (class in snakeng.snake)
SnakeGameState (class in snakeng.snake)
snakeng
module
snakeng.snake
module
Speed (class in snakeng.snake)
T
to_string() (snakeng.snake.SnakeGameState method)
U
UP (snakeng.snake.Direction attribute)
X
x (snakeng.snake.Position attribute)
Y
y (snakeng.snake.Position attribute)